Start with the group. Finish with the trip.

Get out of the
group chat.
Get Out of Town.

Different cities. Different budgets. One trip everyone can actually say yes to.

Start with the group. You don't even need to know where you're going yet.

Everyone adds when they can go, what they can spend and what matters. Get Out of Town helps narrow that into trips that actually work for the group.

See how it works

Private beta opening in small groups

ILLUSTRATIVE PREVIEW

Preliminary group direction

Friends' Hockey Weekend

Pittsburgh · Jan 23–26

Promisingplanning fit
7 travelers3 starting citiesLimited live evidence
  • Dates align
  • Activities match
  • No known hard conflicts
  • Live prices checked after the group chooses a direction
Biggest compromise

Casey has one connection.

Illustrative example — not a live price, booking, or customer result

How it works

Start with the group.
Finish with the trip.

  1. 01

    Start with the people

    Invite the group. You don't even need to know where you're going yet. Everyone adds the things that actually affect whether they can take the trip.

  2. 02

    Find what works

    GOOT lines up schedules, budgets, starting cities, preferences and hard constraints to find trips that can actually work for everyone.

  3. 03

    Decide together

    Compare a small set of strong options, see the tradeoffs and understand who is making the biggest compromise before the group decides.

  4. 04

    Finish the trip

    Keep the group's decisions and next steps together so everyone knows what's decided, what needs attention and what happens next.

Already know where you're going? Great. Start there instead.

Why this works

Not just the cheapest trip.
The trip that works for the group.

A cheap option isn't a good option if one person can't take it. GOOT looks at the group together—and shows the tradeoffs instead of hiding them in the average.

Budgets

Keep individual hard limits visible.

Travel time

Cheap isn't helpful if one person loses a day getting there.

Hard constraints

Dealbreakers stay dealbreakers.

Group fairness

Don't hide one traveler's bad trip inside the average.

Stay fit

“Sleeps seven” doesn't mean seven people can actually sleep there.

What the group wants

The hockey trip should actually have hockey.

When you're organizing

Stop being the unpaid travel agent.

See what's missing, what actually works and where the group is getting stuck—without doing all the comparison work yourself.

When someone else is

Tell GOOT what matters to you.

Give the trip your constraints and preferences, see the choices that affect you, and know when the group actually needs something from you.

See who is making the biggest compromise before the group decides.

Optional: settle one more debate

We couldn't agree on the tagline either.

Vibe or skip?

You've seen what we're building. Now tell us which way of saying it actually lands.

Six lines. Six different kinds of group-trip pain. Voting is optional and never required for early access.

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